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JR's avatar

1) you win by [thing]

2) on your turn you X, Y, or Z

X) gain this

Y) spend this

Z) gain some flexibility

3) the game ends when [event]

That’s been a pretty useful model for designing gateways (and teaching them) for a long time

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Jackie's avatar

You forgot the part of the feedback chain where you go on tilt when you realize that there is no representation of women or POC in the game or just unrealistic ones <cough TTA>

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